home *** CD-ROM | disk | FTP | other *** search
- Date: Sat, 08 Oct 94 08:46:22 -0800
- Subject: Radiosity: A Programmer's Perspective
- From: Ledalite@mindlink.bc.ca (Ledalite)
-
- So ... Radiosity: A Programmer's Perspective. To begin with, here's
- the bibliographical reference:
-
- Title: Radiosity: A Programmer's Perspective
- Author: Ian Ashdown
- Publisher: John Wiley & Sons, Inc.
- City: New York, NY
- Pages: 512 pages, softcover (included 3.5-inch diskette)
- Color plates: 12
- Date: Scheduled for release November 2nd, 1994
- ISBN: 0-471-30488-3
-
- and the Table of Contents:
-
- Foreword .............................................. v
- Preface ............................................... vii
- Introduction .......................................... 1
-
- PART I RADIOSITY MODELS LIGHT
- Chapter 1 Measuring Light .......................... 13
- Chapter 2 Radiosity Theory ......................... 34
-
- PART II TOOLS OF THE TRADE
- Chapter 3 Building an Environment .................. 57
- Chapter 4 A Viewing System ......................... 135
-
- PART III RADIOSITY AND REALISM
- Chapter 5 Form Factor Determination ................ 265
- Chapter 6 Solving the Radiosity Equation ........... 374
- Chapter 7 Meshing Strategies ....................... 427
- Chapter 8 Lookiing to the Future ................... 446
-
- Appendix A Photometric and Radiometric Definitions .. 463
- Appendix B Memory-Management Issues ................. 468
- Bibliography .......................................... 477
-
- As for a brief description, here is the back cover copy:
-
- ***************************************************************************
- The first practical guide to creating stunningly realistic images on your
- PC using a new and exciting graphics technology called "radiosity."
-
- Once the exclusive domain of a handful of academic researchers working with
- high-powered graphics workstations, radiosity can now be used to create
- extremely realistic, true-color images using off-the-shelf personal
- computters. Radiosity offers the ability to accurately render diffuse
- reflections, color bleeding between surfaces, realistic shadows, and
- detailed shading within shadows. More than this, it can create
- photorealistic images that are impossible to achieve using conventional
- ray tracing techniques.
-
- This book offers programmers a unique opportunity to explore this
- technology in depth. "Radiosity: A Programmer's Perspective" provides
- step-by-step guidance for the development of a fully-functional,
- radiosity-based rendering program for Microsoft Windows and other graphical
- environments, including:
-
- * a detailed explanation of radiosity theory and its associated algorithms
- (no knowledge of higher mathematics required!)
- * complete, fully documented and compiler-independent C++ source code for
- HELIOS, a radiosity renderer for Microsoft Windows 3.1 and Windows NT.
- * an extensive guide to the computer graphics radiosity literature
-
- The accompanying diskette includes full C++ source code and executable
- programs that let you interactively experiment with radiosity methods
- while reading the book.
-
- Ian Ashdown, P.Eng. is a professional software engineer and lighting
- technology researcher. He is Research & Development Manager for Ledalite
- Architectural Products, Inc. and has written numerous articles for the C
- User's Journal, PC Techniques, Dr. Dobb's Journal, Embedded Systems
- Programming and other computer magazines. He is also the author of five
- academic papers on lighting research and computer graphics techniques.
- ************************************************************************
-
- Ian Ashdown, P.Eng.
- Research & Development Manager
- Ledalite Architectural Products, Inc.
- 9087A - 198th Street
- Langley, B.C. V3A 4P8
- Canada
-